:root {
--radius: 0.75rem;
/* Brand-hue tint controls — change these to retune the entire
neutral palette. */
--neutral-hue: 270;
--neutral-chroma: 0.004;
--neutral-chroma-low: 0.002;
/* Background colors — aliased to the surface ladder */
--background: var(--surface-1);
--foreground: oklch(0.18 var(--neutral-chroma) var(--neutral-hue));
--card: var(--surface-3);
--card-foreground: var(--foreground);
--popover: var(--surface-3);
--popover-foreground: var(--foreground);
/* Primary & accent colors */
--primary: oklch(0.6 0.2 250);
--primary-foreground: oklch(1 0 0);
/* Primary as text on a neutral plate (primary-soft button); derived from
--primary so it tracks any brand color. Brightened in dark below. */
--primary-soft-foreground: var(--primary);
/* Destructive as text on a tinted plate (destructive-soft button); derived */
--destructive-soft-foreground: var(--destructive);
--neutral: oklch(0.22 0 0);
--neutral-foreground: oklch(
0.98 var(--neutral-chroma-low) var(--neutral-hue)
);
--secondary: oklch(0.92 0 0);
--secondary-foreground: oklch(0.32 var(--neutral-chroma) var(--neutral-hue));
--muted: oklch(0.94 0 0);
--muted-foreground: oklch(0.5 var(--neutral-chroma) var(--neutral-hue));
--accent: oklch(0.91 0 0);
--accent-foreground: oklch(0.22 var(--neutral-chroma) var(--neutral-hue));
--destructive: oklch(0.53 0.19 25);
--destructive-foreground: oklch(
0.98 var(--neutral-chroma-low) var(--neutral-hue)
);
/* Hover-state colors — mix direction chosen per-token to shift away
from each token's natural lightness, so the change is always visible.
--neutral is already dark (0.22) so it lightens instead of darkens. */
--primary-hover: color-mix(in oklch, var(--primary), black 5%);
--neutral-hover: color-mix(in oklch, var(--neutral), white 10%);
--destructive-hover: color-mix(in oklch, var(--destructive), black 5%);
--secondary-hover: color-mix(in oklch, var(--secondary), black 5%);
--outline-hover: color-mix(in oklch, var(--card), black 5%);
/* Borders & form fields */
--border: oklch(0 0 0 / 10%);
--input: var(--surface-3);
--input-elevated: oklch(0 0 0 / 8%);
--ring: oklch(0.55 0.2 250);
--scrollbar: oklch(0.87 0 0);
/* Sidebar colors — aliased to the core tokens so the sidebar palette tracks
the rest of the system. No `.dark` overrides needed except --sidebar-border
(the aliases resolve per mode). */
--sidebar: var(--surface-1);
--sidebar-foreground: var(--foreground);
--sidebar-primary: var(--primary);
--sidebar-primary-foreground: var(--primary-foreground);
--sidebar-accent: var(--accent);
--sidebar-accent-foreground: var(--accent-foreground);
/* Opaque equivalent of --border for the resize rail's solid bg. */
--sidebar-border: oklch(0.9 var(--neutral-chroma) var(--neutral-hue));
--sidebar-ring: var(--ring);
/* Status colors */
--danger: oklch(0.97 0.04 25);
--danger-foreground: oklch(0.55 0.18 25);
--danger-border: oklch(0.9 0.1 25);
--warning: oklch(0.98 0.06 85);
--warning-foreground: oklch(0.58 0.14 85);
--warning-border: oklch(0.92 0.1 85);
--info: oklch(0.97 0.04 250);
--info-foreground: oklch(0.45 0.2 250);
--info-border: oklch(0.9 0.1 250);
--success: oklch(0.97 0.04 145);
--success-foreground: oklch(0.48 0.18 145);
--success-border: oklch(0.9 0.1 145);
/* Surface elevation ladder (1-8) — light surfaces stay neutral.
Shadow alone carries elevation here. */
--surface-1: oklch(0.97 0 0);
--surface-2: oklch(0.985 0 0);
--surface-3: oklch(1 0 0);
--surface-4: oklch(1 0 0);
--surface-5: oklch(1 0 0);
--surface-6: oklch(1 0 0);
--surface-7: oklch(1 0 0);
--surface-8: oklch(1 0 0);
/* State overlays */
--surface-hover: oklch(0 0 0 / 0.06);
--surface-selected: oklch(0 0 0 / 0.1);
--surface-rim-color: oklch(0 0 0 / 0);
/* Light shadow recipe — opacity decreases with blur radius for
natural light fall-off. */
--surface-shadow-ring: oklch(0 0 0 / 0.06);
--surface-shadow-near: oklch(0 0 0 / 0.06);
--surface-shadow-mid: oklch(0 0 0 / 0.05);
--surface-shadow-far: oklch(0 0 0 / 0.04);
--surface-shadow-ambient: oklch(0 0 0 / 0.03);
--surface-shadow-1: 0 0 0 1px var(--surface-shadow-ring);
--surface-shadow-2:
0 0 0 1px var(--surface-shadow-ring),
0 1px 1px -0.5px var(--surface-shadow-near);
--surface-shadow-3:
0 0 0 1px var(--surface-shadow-ring),
0 1px 1px -0.5px var(--surface-shadow-near),
0 3px 3px -1.5px var(--surface-shadow-mid);
--surface-shadow-4:
0 0 0 1px var(--surface-shadow-ring),
0 1px 1px -0.5px var(--surface-shadow-near),
0 3px 3px -1.5px var(--surface-shadow-mid),
0 6px 6px -3px var(--surface-shadow-mid);
--surface-shadow-5:
0 0 0 1px var(--surface-shadow-ring),
0 1px 1px -0.5px var(--surface-shadow-near),
0 3px 3px -1.5px var(--surface-shadow-mid),
0 6px 6px -3px var(--surface-shadow-mid),
0 12px 12px -6px var(--surface-shadow-far);
--surface-shadow-6:
0 0 0 1px var(--surface-shadow-ring),
0 1px 1px -0.5px var(--surface-shadow-near),
0 3px 3px -1.5px var(--surface-shadow-mid),
0 6px 6px -3px var(--surface-shadow-mid),
0 12px 12px -6px var(--surface-shadow-far),
0 24px 24px -12px var(--surface-shadow-far);
--surface-shadow-7:
0 0 0 1px var(--surface-shadow-ring),
0 1px 1px -0.5px var(--surface-shadow-near),
0 3px 3px -1.5px var(--surface-shadow-mid),
0 6px 6px -3px var(--surface-shadow-mid),
0 12px 12px -6px var(--surface-shadow-far),
0 24px 24px -12px var(--surface-shadow-far),
0 48px 48px -24px var(--surface-shadow-ambient);
--surface-shadow-8:
0 0 0 1px var(--surface-shadow-ring),
0 1px 1px -0.5px var(--surface-shadow-near),
0 3px 3px -1.5px var(--surface-shadow-mid),
0 6px 6px -3px var(--surface-shadow-mid),
0 12px 12px -6px var(--surface-shadow-far),
0 24px 24px -12px var(--surface-shadow-far),
0 48px 48px -24px var(--surface-shadow-ambient),
0 96px 96px -48px var(--surface-shadow-ambient);
/* Rim overlay — no-op in light mode */
--surface-rim-1: 0 0 transparent;
--surface-rim-2: 0 0 transparent;
--surface-rim-3: 0 0 transparent;
--surface-rim-4: 0 0 transparent;
--surface-rim-5: 0 0 transparent;
--surface-rim-6: 0 0 transparent;
--surface-rim-7: 0 0 transparent;
--surface-rim-8: 0 0 transparent;
}
.dark {
/* Color overrides */
--foreground: oklch(0.94 var(--neutral-chroma) var(--neutral-hue));
--neutral: oklch(0.95 var(--neutral-chroma) var(--neutral-hue));
--neutral-foreground: oklch(0.13 var(--neutral-chroma) var(--neutral-hue));
--secondary: oklch(0.35 var(--neutral-chroma) var(--neutral-hue));
--secondary-foreground: oklch(0.94 var(--neutral-chroma) var(--neutral-hue));
--muted: oklch(0.24 var(--neutral-chroma) var(--neutral-hue));
--muted-foreground: oklch(0.73 var(--neutral-chroma) var(--neutral-hue));
--accent: oklch(0.31 var(--neutral-chroma) var(--neutral-hue));
--accent-foreground: oklch(0.95 var(--neutral-chroma) var(--neutral-hue));
--destructive: oklch(0.5 0.22 25);
--destructive-foreground: oklch(1 0 0);
/* Brighten --primary toward white so primary-soft stays readable on the
darker secondary plate. Derived, so it tracks the consumer's brand color. */
--primary-soft-foreground: color-mix(in oklch, var(--primary), white 30%);
/* Same treatment for destructive-soft's label on its tinted plate. */
--destructive-soft-foreground: color-mix(in oklch, var(--destructive), white 30%);
/* Dark-mode hover colors — same per-token logic. --neutral is near-white
in dark (0.95) so it darkens instead of brightens. */
--primary-hover: color-mix(in oklch, var(--primary), white 10%);
--neutral-hover: color-mix(in oklch, var(--neutral), black 10%);
--destructive-hover: color-mix(in oklch, var(--destructive), white 15%);
--secondary-hover: color-mix(in oklch, var(--secondary), white 5%);
--outline-hover: color-mix(in oklch, var(--card), white 5%);
--border: oklch(1 0 0 / 10%);
--input-elevated: oklch(1 0 0 / 9%);
--scrollbar: oklch(0.7 var(--neutral-chroma) var(--neutral-hue));
/* Sidebar — only --sidebar-border needs a dark value; the rest are aliases. */
--sidebar-border: oklch(0.28 var(--neutral-chroma) var(--neutral-hue));
/* Status */
--danger: oklch(0.26 0.07 25);
--danger-foreground: oklch(0.75 0.15 25);
--danger-border: oklch(0.36 0.11 25);
--warning: oklch(0.28 0.06 85);
--warning-foreground: oklch(0.78 0.12 85);
--warning-border: oklch(0.38 0.09 85);
--info: oklch(0.26 0.07 250);
--info-foreground: oklch(0.72 0.16 250);
--info-border: oklch(0.36 0.11 250);
--success: oklch(0.26 0.07 145);
--success-foreground: oklch(0.72 0.15 145);
--success-border: oklch(0.36 0.11 145);
/* Dark surface ladder */
--surface-1: oklch(0.205 var(--neutral-chroma) var(--neutral-hue));
--surface-2: oklch(0.235 var(--neutral-chroma) var(--neutral-hue));
--surface-3: oklch(0.264 var(--neutral-chroma) var(--neutral-hue));
--surface-4: oklch(0.293 var(--neutral-chroma) var(--neutral-hue));
--surface-5: oklch(0.321 var(--neutral-chroma) var(--neutral-hue));
--surface-6: oklch(0.348 var(--neutral-chroma) var(--neutral-hue));
--surface-7: oklch(0.375 var(--neutral-chroma) var(--neutral-hue));
--surface-8: oklch(0.402 var(--neutral-chroma) var(--neutral-hue));
/* State overlays flip to white-on-black */
--surface-hover: oklch(1 0 0 / 0.06);
--surface-selected: oklch(1 0 0 / 0.1);
--surface-rim-color: oklch(1 0 0 / 0.04);
/* Dark-only tokens for the rim recipe */
--surface-hi-base: oklch(1 0 0 / 0.01);
--surface-hi-mid: oklch(1 0 0 / 0.02);
--surface-hi-high: oklch(1 0 0 / 0.04);
--surface-hi-peak: oklch(1 0 0 / 0.06);
--surface-ring-base: oklch(1 0 0 / 0.02);
--surface-ring-mid: oklch(1 0 0 / 0.04);
--surface-ring-high: oklch(1 0 0 / 0.06);
/* Dark drop alphas — tighter range than light so wider layers don't fade */
--surface-shadow-near: oklch(0 0 0 / 0.18);
--surface-shadow-mid: oklch(0 0 0 / 0.16);
--surface-shadow-far: oklch(0 0 0 / 0.14);
--surface-shadow-ambient: oklch(0 0 0 / 0.12);
/* Dark shadow recipe — drops + per-level outer ring */
--surface-shadow-1: 0 0 transparent;
--surface-shadow-2: 0 1px 1px -0.5px var(--surface-shadow-near);
--surface-shadow-3:
0 0 0 1px oklch(0 0 0 / 0.12), 0 1px 1px -0.5px var(--surface-shadow-near),
0 3px 3px -1.5px var(--surface-shadow-mid);
--surface-shadow-4:
0 0 0 1px oklch(0 0 0 / 0.14), 0 1px 1px -0.5px var(--surface-shadow-near),
0 3px 3px -1.5px var(--surface-shadow-mid),
0 6px 6px -3px var(--surface-shadow-mid);
--surface-shadow-5:
0 0 0 1px oklch(0 0 0 / 0.16), 0 1px 1px -0.5px var(--surface-shadow-near),
0 3px 3px -1.5px var(--surface-shadow-mid),
0 6px 6px -3px var(--surface-shadow-mid),
0 12px 12px -6px var(--surface-shadow-far);
--surface-shadow-6:
0 0 0 1px oklch(0 0 0 / 0.18), 0 1px 1px -0.5px var(--surface-shadow-near),
0 3px 3px -1.5px var(--surface-shadow-mid),
0 6px 6px -3px var(--surface-shadow-mid),
0 12px 12px -6px var(--surface-shadow-far),
0 24px 24px -12px var(--surface-shadow-far);
--surface-shadow-7:
0 0 0 1px oklch(0 0 0 / 0.2), 0 1px 1px -0.5px var(--surface-shadow-near),
0 3px 3px -1.5px var(--surface-shadow-mid),
0 6px 6px -3px var(--surface-shadow-mid),
0 12px 12px -6px var(--surface-shadow-far),
0 24px 24px -12px var(--surface-shadow-far),
0 48px 48px -24px var(--surface-shadow-ambient);
--surface-shadow-8:
0 0 0 1px oklch(0 0 0 / 0.22), 0 1px 1px -0.5px var(--surface-shadow-near),
0 3px 3px -1.5px var(--surface-shadow-mid),
0 6px 6px -3px var(--surface-shadow-mid),
0 12px 12px -6px var(--surface-shadow-far),
0 24px 24px -12px var(--surface-shadow-far),
0 48px 48px -24px var(--surface-shadow-ambient),
0 96px 96px -48px var(--surface-shadow-ambient);
/* Dark rim — inset highlight + inset ring per level */
--surface-rim-1: inset 0 0 0 1px var(--surface-ring-base);
--surface-rim-2:
inset 0 1px 0 0 var(--surface-hi-base),
inset 0 0 0 1px var(--surface-ring-base);
--surface-rim-3:
inset 0 1px 0 0 var(--surface-hi-mid),
inset 0 0 0 1px var(--surface-ring-base);
--surface-rim-4:
inset 0 1px 0 0 var(--surface-hi-mid),
inset 0 0 0 1px var(--surface-ring-mid);
--surface-rim-5:
inset 0 1px 0 0 var(--surface-hi-high),
inset 0 0 0 1px var(--surface-ring-mid);
--surface-rim-6:
inset 0 1px 0 0 var(--surface-hi-high),
inset 0 0 0 1px var(--surface-ring-high);
--surface-rim-7:
inset 0 1px 0 0 var(--surface-hi-peak),
inset 0 0 0 1px var(--surface-ring-high);
--surface-rim-8:
inset 0 1px 0 0 var(--surface-hi-peak),
inset 0 0 0 1px var(--surface-ring-high);
}
@theme inline {
/* Colors */
--color-background: var(--background);
--color-foreground: var(--foreground);
--color-card: var(--card);
--color-card-foreground: var(--card-foreground);
--color-popover: var(--popover);
--color-popover-foreground: var(--popover-foreground);
--color-primary: var(--primary);
--color-primary-foreground: var(--primary-foreground);
--color-neutral: var(--neutral);
--color-neutral-foreground: var(--neutral-foreground);
--color-secondary: var(--secondary);
--color-secondary-foreground: var(--secondary-foreground);
--color-muted: var(--muted);
--color-muted-foreground: var(--muted-foreground);
--color-accent: var(--accent);
--color-accent-foreground: var(--accent-foreground);
--color-destructive: var(--destructive);
--color-destructive-foreground: var(--destructive-foreground);
--color-border: var(--border);
--color-input: var(--input);
--color-input-elevated: var(--input-elevated);
--color-ring: var(--ring);
--color-scrollbar: var(--scrollbar);
/* Sidebar colors */
--color-sidebar: var(--sidebar);
--color-sidebar-foreground: var(--sidebar-foreground);
--color-sidebar-primary: var(--sidebar-primary);
--color-sidebar-primary-foreground: var(--sidebar-primary-foreground);
--color-sidebar-accent: var(--sidebar-accent);
--color-sidebar-accent-foreground: var(--sidebar-accent-foreground);
--color-sidebar-border: var(--sidebar-border);
--color-sidebar-ring: var(--sidebar-ring);
/* Status colors */
--color-danger: var(--danger);
--color-danger-foreground: var(--danger-foreground);
--color-danger-border: var(--danger-border);
--color-warning: var(--warning);
--color-warning-foreground: var(--warning-foreground);
--color-warning-border: var(--warning-border);
--color-info: var(--info);
--color-info-foreground: var(--info-foreground);
--color-info-border: var(--info-border);
--color-success: var(--success);
--color-success-foreground: var(--success-foreground);
--color-success-border: var(--success-border);
/* Radius */
--radius-xs: calc(var(--radius) - 6px);
--radius-sm: calc(var(--radius) - 4px);
--radius-md: calc(var(--radius) - 2px);
--radius-lg: var(--radius);
--radius-xl: calc(var(--radius) + 2px);
--radius-2xl: calc(var(--radius) + 4px);
--radius-3xl: calc(var(--radius) + 6px);
--radius-4xl: calc(var(--radius) + 8px);
/* Easings */
--ease-in-cubic: cubic-bezier(0.55, 0.055, 0.675, 0.19);
--ease-out-cubic: cubic-bezier(0.215, 0.61, 0.355, 1);
--ease-in-out-cubic: cubic-bezier(0.645, 0.045, 0.355, 1);
--ease-out-expo: cubic-bezier(0.19, 1, 0.22, 1);
/* Inset shadows */
--shadow-inset: 0 1px 2px 0 oklch(0 0 0 / 0.08);
--shadow-inset-highlight: 0 -1px oklch(1 0 0 / 0.04);
/* Surface elevation utilities */
--color-surface-1: var(--surface-1);
--color-surface-2: var(--surface-2);
--color-surface-3: var(--surface-3);
--color-surface-4: var(--surface-4);
--color-surface-5: var(--surface-5);
--color-surface-6: var(--surface-6);
--color-surface-7: var(--surface-7);
--color-surface-8: var(--surface-8);
--shadow-surface-1: var(--surface-shadow-1);
--shadow-surface-2: var(--surface-shadow-2);
--shadow-surface-3: var(--surface-shadow-3);
--shadow-surface-4: var(--surface-shadow-4);
--shadow-surface-5: var(--surface-shadow-5);
--shadow-surface-6: var(--surface-shadow-6);
--shadow-surface-7: var(--surface-shadow-7);
--shadow-surface-8: var(--surface-shadow-8);
--shadow-surface-rim-1: var(--surface-rim-1);
--shadow-surface-rim-2: var(--surface-rim-2);
--shadow-surface-rim-3: var(--surface-rim-3);
--shadow-surface-rim-4: var(--surface-rim-4);
--shadow-surface-rim-5: var(--surface-rim-5);
--shadow-surface-rim-6: var(--surface-rim-6);
--shadow-surface-rim-7: var(--surface-rim-7);
--shadow-surface-rim-8: var(--surface-rim-8);
}
/* Base UI requirements */
@layer base {
body {
position: relative;
}
.root {
isolation: isolate;
}
}